Finish a Phase in the newest rummy inspired game from the creators of the UNO! It is the competition which has brought friends and families together for over 30 years. Now, it can take you around the world!
Race to complete each “Phase” and stay ahead. Every Phase has its own sets of cards to collect. When you have your sets, throw them down for everyone to see. The Phase is finished!
The object of the game is to be the first person to complete all ten phases. In the case of two players completing the last phase in the same hand, the player who completed the last phase with the lowest overall score is the winner. If those scores also happen to be tied, a tiebreaker round is played where the tying players attempt to complete phase ten (or in variants, the last phase each player had tried to complete in the previous round).
For each hand, each player’s object is to complete and lay down the current phase, and then rid their hand of remaining cards by discarding them on laid-down Phases, called “hitting”. The player who does this first wins the hand and scores no penalty; all other players earn penalty points according to the value of cards remaining in their hand.
There are one hundred and eight cards in a deck:
With two regular decks of cards, the suits can represent the four different colors, kings can represent the wild cards, and jokers can represent the skip cards.
Phase 10 is a card game created in 1982 by Kenneth Johnson.
Hearts - In Hearts, the goal is to get as few points as possible. Game ends when someone reaches 100 points. The player with the lowest score wins.
Arkadium Crescent Solitaire - Crescent Solitaire is played with two decks of cards. The goal of this game is to complete eight foundations. You need to assemble four of them in ascending order (from Ace to King) and four in descending order (from King to Ace).
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